Colour fringing

Simulator

AI generated demo image

Corner separation 
Fringe colour 
Aperture 
apochromatcheap zoom
focused in frontfocused behind
Try these
Side view: blue light comes to a focus in front of the sensor and red behind it, so at the sensor they are discs rather than points
Side view: light from the edge of the scene lands at a different height on the sensor for each colour

Two different faults with the same name

Glass bends blue light more than red. A lens that does not correct for it draws each colour at a slightly different size, or at a slightly different distance, and the two give you quite different problems.